• Year
  • Topics Game

Immersive Shooter

How different input methods could be used to control an FPS game. We designed an interactive glove for the right hand, paired with a Wii Nunchuk.

The game was developed in one week on Unity3D.

Interaction

The player could use special powers (shooting against enemies, changing the gravity or creating a shield) by touching the fingers while moving in a maze with the Nunchuk controller.