Research

2018-2021

Projects exploring new human-computer interaction paradigms, using anthropomorphic affordances or enhancing traditional objects.

Eyecam

2021

MobiLimb

2018

VersaPen

2017

Cubio

2015

Tools

2017-2020

Software and hardware tools developed for makers and the DIY community, available as toolkits or open-source and open-hardware

Muca

2020

Uduino

2016-2020

Interactive explorations

2012-2014

Collection of interactive experiments and small projects that made me step into academic research.

Stuart

2014

Fabrication

2016-2018

Creative Design

2015-2019

My practice as a designer has led me to explore new creative practices. In particular, I use generative design as a tool to build visual experiments or user interfaces.

Generative

2014 - 2016